Exergames technologies have been proposed to support the mission of the physical education teachers. In this respect, we evaluated the efficacy of an exergaming intervention for improving the motor pattern and the strategy related to vertical jump skill in middle childhood (experimental group). A control group was used for the comparison. Assessment procedures were realized with qualitative instruments and with an objective approach implemented by means of the Microsoft Kinect. The performance of experimental group improved after the training, and some objectively indexes were statistically different in pre-post evaluation. The exergames have been confirmed good resources for physical education teachers.

Can An Exergames Training Program Improve The Jump For Height Skill In Childhood?

SGRO', FRANCESCO LUCIO;LIPOMA, Mario
2015-01-01

Abstract

Exergames technologies have been proposed to support the mission of the physical education teachers. In this respect, we evaluated the efficacy of an exergaming intervention for improving the motor pattern and the strategy related to vertical jump skill in middle childhood (experimental group). A control group was used for the comparison. Assessment procedures were realized with qualitative instruments and with an objective approach implemented by means of the Microsoft Kinect. The performance of experimental group improved after the training, and some objectively indexes were statistically different in pre-post evaluation. The exergames have been confirmed good resources for physical education teachers.
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11387/111247
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